Hey there! I'm an Australian-based iOS developer focused on making visually and conceptually interesting apps. I primarily work on my own independent projects but can occasionally be found working on something neat as part of a great team.
Interested in hiring me for a short-term contract? If so, here's a few projects I can talk about to give you an idea of what I do.
Still the best routine app and it hasn't been in the store since 2015! Currently being rebuilt using modern languages (Swift and Metal), modern UI concepts and a modern business model (i.e. subscription). Due out in late 2020.
Built from idea to release in 90 days to scratch a “video editing app” itch. Design-wise it focuses on direct manipulation and avoiding modals. Technically, this project was a deep dive into video APIs and GPU-based image manipulation.
Can an iPhone app make time-lapse road-trip movies automatically? After wrangling with video capture, thermal management, gyro/acc data, real-time image stabilization and rolling shutter correction, I found out that it can indeed!
Lead iOS developer in a large multi-disciplinary team. Together we prototyped, built, launched, refined and supported a complex app for a household name. Wearable tech, design driven development, agile, hack-a-thons. Good times!
Frustrated by the absence of an iOS app for making routines, I built one. Its novel OpenGL-based “ribbon” time-visualisation UI earned it a spot in Apple's “best productivity apps 2011” awards. Over many updates I added an iPad UI, sync, infinite scrolling and more.